Children’s Book Week

This week the Library  has been promoting Children’s Book Week  https://www.cbca.org.au/cbca-book-week

with displays . . . .

 

 

 

competitions . . . . .

 

 

and a literary soundtrack to accompany students to class after recess and lunch.

Come over to the Library and find out the Book Week Award winners. While you’re here why not put an entry in the “What’s Your Teacher’s Favourite Book ?” competition?

Eleni Hale wins the 2019 Readings Young Adult Prize


The winner of the 2019 Readings Young Adult Book Prize is Stone Girl by Eleni Hale.

Stone Girl follows Sophie, a vulnerable yet resilient girl who becomes a ward of the state following the sudden death of her mother. As she falls into a system meant to help, Sophie quickly realises that the foster system is where Australia’s kids fall through the cracks. Kicking around from home to home, Sophie forms a broken family with Gwen, Matty and the intoxicating, destructive Spiral – fellow casualties of abuse and neglect. Together, and apart, they struggle against a system which promised safety, but swallowed them whole. Eleni Hale delivers a raw dose of reality to her readers with tender yet unflinching prose, and deftly navigates the intricate violence of broken systems and the truths lived by Australia’s foster youth. Stone Girl is earth-shattering and essential reading

more here

Bookmark Competition

Congratulations to Ana Paola of year 10. Her entry won 1st prize in the Library’s annual bookmark design competition. She wins a $20 itunes voucher, and her design will be used to make 350+ bookmarks for the new year 7 cohort for 2019, as a  “Welcome to the SSC Library” gesture.

Many thanks to the other students who entered the competition. All entries will be made into bookmarks for student use throughout 2019.

 

What a treat!

On Monday 26th March, the Library patrons were treated to a Lunchtime mini concert, performed by the Palm Court Strings.

Fresh from their gig at Government House the week before, the audience of students and teachers were suitably impressed by the musical skills displayed. The ensemble played a variety of music, including classical works and popular standards like “Moon River” and “New York, New York”.

It was a truly wonderful lunchtime event, and we hope to see more music ensembles performing in the Library in future.

 

World health Day


From Beyondblue
“Anxiety is the most common mental health condition in Australia. In any one year, around 1 million Australian adults have depression, and over 2 million have anxiety. In Australia, it is estimated that 45 per cent of people will experience a mental health condition in their lifetime.”
One in 14 young Australians aged 4-17 experienced an anxiety disorder in 2015.
Beyondblue are now running the Know when anxiety is talking campaign. Excellent info about anxiety; checklist; signs and symptoms; management: https://www.beyondblue.org.au/the-facts/anxiety
http://www.huffingtonpost.com.au/2017/10/09/world-mental-health-day-julia-gillard-and-beyondblues-mission-to-help-anxious-australians-get-well_a_23237128/
https://www.beyondblue.org.au/the-facts

From Black Dog Institute
20% of Australians will have a mental illness in any year. In Australia, youth 18-24 years old have the highest prevalence of mental illness, with the onset of mental illness typically around mid to late adolescence.
https://www.blackdoginstitute.org.au/docs/default-source/factsheets/facts_figures.pdf?sfvrsn=10

Interesting articles about anxiety from Generation Next: http://www.generationnext.com.au/?s=anxiety

10 anxiety management strategies: https://www.beyondblue.org.au/the-facts/anxiety/treatments-for-anxiety/anxiety-management-strategies

Finding help: https://www.ruok.org.au/findhelp
https://www.beyondblue.org.au/get-support/national-help-lines-and-websites

Understanding anxiety in young people – Prof. Jennie Hudson (Macquarie Uni): https://www.youtube.com/watch?v=FbEAoDrT5fo

Clicks and likes contributing to a teen anxiety crisis
An increasing dependency on activities associated with the brain’s excitement-pleasure circuitry contributes to rising levels of anxiety and depression in teenagers today.
http://www.smh.com.au/comment/clicks-and-likes-contributing-to-a-teen-anxiety-crisis-20170726-gxjhcs.html

Young, stressed and depressed
Standardised tests, social media and cyberbullying all contribute to stress for young people.
https://www.australiascience.tv/young-stressed-and-depressed/

Links provided by Lindy Hathaway
Dickson College, ACT

Interesting links on Education, the future of work and gaming

The New Work Smarts: thriving in the New Work Order
This report from the Foundation for Young Australians notes that the way we work is increasingly affected by three key economic drivers – automation, globalisation and flexibility. The research analysed 20 billion hours of work completed by 12 million Australian workers each year to predict the skills and capabilities that will matter most in 2030. “It is predicted that we will, on average, spend 30% more time per week learning skills on the job; spend double the time at work solving problems, spend 41% more time on critical thinking and judgment, and 77% more time using science and mathematics skills; utilise verbal communication and interpersonal skills for 7 hours a week each (up 17 per cent); and develop an entrepreneurial mindset due to having less management (down 26 per cent), less organisational coordination (down 16 per cent) and less teaching (down 10 per cent).”
https://www.fya.org.au/wp-content/uploads/2017/07/FYA_TheNewWorkSmarts_July2017.pdf
https://www.fya.org.au/
Interesting articles: https://www.fya.org.au/category/all-articles/

If Australia was a street of 100 households
Interesting stats from the census. 20% baby boomers; 22% Gen Y; 11% Gen Alpha (from 2010). 47% both Aust. born; 34% none Aust. born; 11% one Aust. born. Average house price 11x average full-time earnings.
https://mccrindle.worldsecuresystems.com/blog/2017/07/Australia-Street-2017-McCrindle-DIGITAL.pdf
Australia’s population map and generational profile: https://mccrindle.myportfolio.com/pop-map
Other interesting visuals and infographics from McCrindle social research group: https://mccrindle.myportfolio.com/

Generation Next
Generation Next has excellent resources to protect and enhance the mental health of young people. Subscribe to the newsletter.
http://www.generationnext.com.au/
Blog – many interesting articles including: Want to rebound from failure?; When to push a child; Working memory boosters for kids.
http://www.generationnext.com.au/inform/blog/

Generation Next YouTube channel:
Videos include: How to support teens in distress; How can we support someone with a gaming addiction? Encouraging boys to be respectful and caring; How resilient are young people today?
https://www.youtube.com/c/GenerationNextCommunity

The potential of pro-social media
Generation Next video by Dan Haesler. Social media is not all bad news. What strategies can be used to enhance digital literacy, understanding of the world and even job prospects?
https://www.youtube.com/watch?v=S5tPHZVfQKE

Schools need to slow down
Australian schools are caught up in the cult of speed, driven by NAPLAN reporting and the evidence of improvement. ‘Slow schooling’ is needed to support learning for all. Teachers and school leaders need time to work together to find effective and creative ways of educating hard-to-reach learners, considering carefully the individual interests and aspirations of students. There should be no pressure for quick responses.  https://theconversation.com/for-long-term-improvements-schools-need-to-slow-down-83222

Business of addiction: how the games industry is learning from casinos
Video gaming on mobile devices has led to a massive expansion of the games industry. The industry uses psychologists, neuroscientists and marketing experts to turn customers into addicts. The ‘free to play’ (FTP) model allows the majority of players to play for free, while a few players will become addicted and spend huge amounts on extra content. The latest trend is the creation of ‘whales’ – people so addicted to games that they spend their life savings buying in-game content.
http://www.abc.net.au/news/2017-09-13/video-game-addiction-how-the-industry-is-learning-from-casinos/8941114


Collated by Lindy Hathaway, Dickson College ACT